01
Identity and Account Linking
5 capabilities
Link management, verification, and account ownership controls.
- `/player_link` supports Main vs Alt links with strict gamertag handling.
- `/admin_player_link` lets staff force-link seen gamertags to the correct member.
- `/player_unlink` safely removes mislinked tags without deleting global player history.
- Linked account groups are used across stats, sessions, economy timeline, and tracker pages.
- Identifier-aware account routing keeps multi-server guilds separated where required.
02
Player Stats and Progression
5 capabilities
Combat, survival, lifecycle, and achievement state.
- Tracks kills, deaths, PvP, PvE, suicides, streaks, and longest shot distance.
- Tracks progression signals: XP, level status, and achievement unlock milestones.
- Tracks travel/survival totals: distance, playtime, fast travels, builds, and live session.
- Recent sessions include Last Connect, Disconnect, and computed Session Length.
- Last seen and last death timelines aggregate correctly across linked main + alt accounts.
03
Economy, Ledger, and Rewards
5 capabilities
Balances, transactions, causes, and operational economy tuning.
- Cash and bank balances with transfer, deposit, and withdraw flows.
- Automated event payouts/penalties (playtime bonus, build rewards, PvE/PvP hits, deaths).
- Economy timeline logs action, amount, reason/cause, trigger source, and post-balance.
- Staff economy controls include per-member and per-role add/remove operations.
- Supports jackpot/lottery loop and configurable event economy settings in dashboard.
04
Games and Gambling
5 capabilities
Integrated engagement loops tied into the economy ledger.
- `/slots` with weighted symbols and payout multipliers.
- `/roulette` with multiple bet types and jackpot-aware payout behavior.
- `/mines` progression game with risk ladder and cashout strategy.
- `/race`, `/naughty`, and `/steal` for cooldown-driven risk/reward loops.
- `/lottery_buy`, `/lottery_pot`, and `/jackpot` for pot lifecycle visibility.
05
Maps, Zones, and Tracking
5 capabilities
Location intelligence, zone controls, and map-based tooling.
- `/killfeed_map`, `/zone_map`, `/faction_map`, and `/player_track` rendering.
- Zone builder + ignore list support and area/radius checks (`/area_check`).
- Tracker views for linked accounts in dashboard with recent position telemetry.
- Bounty system posts live target positions to configured bounty channel.
- Auto-embed scheduler handles map/status/leaderboard recurring updates.
06
Alt Detection and Device Enforcement
4 capabilities
RPT-driven alt correlation and enforcement controls.
- `/alt_scan_now` runs immediate detection pass from latest RPT data.
- Device correlation is used for alt visibility and enforcement actions.
- `/alt_device_banned` and `/alt_device_unban` manage device ban state.
- Identifier-scoped enforcement prevents cross-server collateral actions.
07
Server and Nitrado Controls
5 capabilities
Runtime controls and service-level operations.
- `/server_status`, `/restart`, `/stop`, and `/keep_server_online` controls.
- `/activate` and `/set_token` for activation and service binding.
- `/identifier_rename` for profile renames with scoped data movement.
- Per-server gameplay toggles (PvE mode, traps, bans, economy, automation).
- Base damage scheduler and restart planning controls available.
08
Events, Channels, and Moderation
4 capabilities
Event routing, channel mapping, and server moderation support.
- `/create_channels`, `/channel_set`, and `/channel_test` for routing control.
- `/event` custom event pipeline supports add/list/remove and dashboard sync.
- `/banlist` and `/whitelist` command support for Nitrado moderation lists.
- Role/channel restrictions remain compatible with Discord integrations.
09
Files, Logs, and Shop
5 capabilities
Config files, log utilities, and in-bot shop operations.
- `/files` and `/file_upload` for gameplay/config content management.
- `/log_download` and cleanup search for fast RPT/ADM investigations.
- `/item_finder` for parsed types/item lookups.
- `/shop_cart` for basket-style item purchases from configured shop data.
- `/airdrop` preset tooling for rapid event content deployment.